![]() ![]() allow-tick-existing: true # Sets a maximum limit (in kb) for the size of a player's schematics directory (per-player mode only) # Set to -1 to disable per-player-file-size-limit: -1 # Sets a maximum limit for the amount of schematics in a player's schematics directory (per-player mode only) # Set to -1 to disable per-player-file-num-limit: -1 # This relates to how FAWE places chunks queue: # This will increase time taken slightly. allow-tick-placed: false # Force re-ticking of existing blocks not edited by FAWE. ![]() # This has no effect on existing blocks one way or the other. (OBSOLETE - USE ANVIL COMMANDS) # - IMPROPER USE CAN CAUSE WORLD CORRUPTION! anvil-queue-mode: false # Dynamically increase the number of chunks rendered # - Requires Paper # - Set your server view distance to 1 (spigot.yml, server.properties) # - Based on tps and player movement # - Note: If entities become hidden, increase the server view distance to 3 dynamic-chunk-rendering: -1 # Allows brushes to be persistent (default: true) persistent-brushes: true # Keep entities that are positioned in non-air blocks when editing an area # Might cause client-side FPS lag in some situations keep-entities-in-blocks: false # Other experimental features other: false # Allow blocks placed by WorldEdit to tick. " " # Should debug messages be sent when third party extents are used? debug: true # Experimental options, use at your own risk # - UNSAFE = Can cause permanent damage to the server # - SAFE = Can be buggy but unlikely to cause any damage experimental: # Don't bug console when these plugins slow down WorldEdit operations # - You'll see a message in console or ingame if you need to change this option allowed-plugins: # The web interface for clipboards # - All schematics are anonymous and private # - Downloads can be deleted by the user # - Supports clipboard uploads, downloads and saves url: " " extent: # Enable the limiter enabled: true # The interval in ticks interval: 20 # Max falling blocks per interval (per chunk) falling: 64 # Max physics per interval (excluding redstone) physics-ms: 10 # Max item spawns per interval (per chunk) items: 256 # Whether fireworks can load chunks # - Fireworks usually travel vertically so do not load any chunks # - Horizontal fireworks can be hacked in to crash a server fireworks-load-chunks: false web: # If packet sending should be delayed until relight is finished delay-packet-sending: true async: true # The relighting mode to use: # - 0 = None (Do no relighting) # - 1 = Optimal (Relight changed light sources and changed blocks) # - 2 = All (Slowly relight every blocks) mode: 1 # If existing lighting should be removed before relighting remove-first: true # Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse) tick-limiter: # Store the clipboard on disk instead of memory # - Will be slightly slower # - Uses 2 bytes per block use-disk: true # Compress the clipboard to reduce the size: # - TODO: Buffered random access with compression is not implemented on disk yet # - 0 = No compression # - 1 = Fast compression # - 2-17 = Slower compression # - levels over 6 require ZSTD 1.4.8+ to be installed to the system compression-level: 1 # Number of days to keep history on disk before deleting it delete-after-days: 1 # If a player's clipboard should be deleted upon logout delete-on-logout: false lighting: ![]() debug: false # Whether or not FAWE should notify you on startup about new versions available. # Leave it off if you don't need it, it can spam your console. It helps us at IntellectualSites to find out more about an issue. max-memory-percent: 95 # Enable or disable core components enabled-components:Ĭommands: true # Show additional information in console. region-restrictions: true # FAWE will cancel non admin edits when memory consumption exceeds this % # - Bypass with `/wea` or `//fast` or `pass` # - Disable with 100 or -1. See the Permissions page for supported region plugins. # To be allowed to WorldEdit in a region, users need the appropriate # fawe. # These first 6 aren't configurable issues: " " wiki: " " date: " Sun Feb 27 00:00: " build: " " commit: " " platform: " Bukkit " # Set true to enable WorldEdit restrictions per region (e.g. ![]()
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